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Arnold & Houdini Sky Shader as background issue

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Hi there,

I remember a while back I followed the official tutorial from Solidangle (Skydome & table) and I've been able to add a Sky Shader as background.
Although I'm following the same steps, now it seems is not working.
This time I'm using Houdini 15.5.673 and Arnold 14 (I don't remember what versions I was using the first time).

As before, I'm creating a Shader Network, and within it I'm adding the OUT Environment, the Sky and the image. In the image node I'm loading the HDR map and it's connected to the Sky (RGBA to color), and the Sky to the OUT Env (RGBA to background).

Lastly, in the Arnold Ropnet node Main, I'm choosing the shader network.
When I hit render, in the render view I see "Generating Scene" popping up for a fraction of a sec., and then nothing. The render view remains empty and it seems it keeps calculating over and over.

Any hints?

GraphicRiver - Ghost Photoshop Action V.1 19153447

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GraphicRiver - Ghost Photoshop Action V.1 19153447
Photoshop ATN | CS3+ | RAR 7 MB
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Code:

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Lazer Scan Effect After Effects.

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Any idea on the easiest way to make lazer scan effect like this in After Effects against real world video footage?
Code:

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Thanks

Videohive - Neon Sign Kit 11928076 (Last Update included)

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Code:

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After Effects CS5.5 - No plugins - 1920x1080
12 Video tutorials included
All fonts are included.
With october 2016 update

Neon Sign Kit features everything you need to create realistic, 3D neon signs directly from After Effects. A simple yet powerful set up that’s perfect for creating neons with your text, logos and images – no plugins required.
Take your scenes even further with all of the built-in extra features, including the ability to make a 3D sign, put your neon between panes of glass, place it on an editable truss system, or mount it to a wall.
Created with simplicity in mind, all neons are seamlessly animated using one simple slider – a powerful setup to create amazing results with minimal work.


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Code:

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Cloud Render Farm

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Hello everyone, so there's this animation that I've been doing (non-commercial) and I would like to try out render farm services online and I've already talked to a few however they require me to install my own software and plugins which is cracked. I'm bit paranoid about this issue, should I tell them I'm not using licensed software or just go ahead? Thanks!

[RELEASE] PaintBall Arena

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Code:

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PaintBall Arena - is a set of modular wooden props for targets shooting range, FPS training camp, or similar to PaintBall game
-16 Low Poly models
- 3 Wood materials
- Demo scene with FPS controller
V1.1 Fixed Pivot points

Sales Page:
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Gumorad - Material Creation and Blending in Substance Designer

Important Photoshop tutorial

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some very important stuff about photoshop :)
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Videohive Silver Brilliants Logo 17570339

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Code:

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CC 2015, CC 2014, CC, CS6, CS5.5, CS5 | Uses Plugins : Element 3D v2 (in the archive) | 442 Mb
Info

Element 3D V2 required
Full HD 1920×1080
Compatible with all After Effects versions
Duration 23 seconds
Easy to use
Fully 3D customizable
obj models included, change color, textures etc.
Video Tutorial included

Download:
DEPOSITFILES
TURBOBIT

Neofur 2 for Unreal 4.13

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Will be of great help if someone could upload the new neofur for unreal 4.13.
Thanks in advance.

[Squir] Ford Mustang GT500 Eleanor 2015

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HAPPY NEW YEAR EVERYONE :cool:

Giving away this amazing car from Squir team.




FOLDER INFO:



Enjoy as always but don't forget to be thankful ;)

LINKS:

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CM - 100 Photo Logo After Effect Template 1117029

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Code:

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CM - 100 Photo Logo After Effect Template 1117029
100 Photo - Logo Reveal is an After Effects template to display 100 of your photos in your logo reveal. The project has modular structure and really easy to use. Just add your images to the timeline, replace the images, and render.
Code:

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Main Features:

HD Resolution 1920×1080
Compatible with AE CS5 above
No Plugin Requaired
Universal Expressions, Works in any Language
Tutorial Included
Free Font Link Included
Music and Preview Images Not Included.

Download
Code:

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Udemy - Learn Maya - A Beginners guide to Creating Realistic Scenes

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Code:

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Course Description

Explore the wonderful world of Autodesk Maya with this comprehensive introductory course. Maya is an industry standard 3d application used to create movies, games and graphics. In this course you will learn to create your own stunning imagery.

Learn the fundamentals of Autodesk Maya
  • Install Maya
  • Learn the Maya UI
  • Model and texture realistic objects
  • Animate you models
  • Light and render your animations so they look great!
Benefits of Learning Maya for Beginners
Maya is an industry standard application that is used by many high-end productions. By learning it you make yourself more employable. It has a flexible and wide toolset that can help you create high quality work quicker. This course is specifically designed to ease you into Maya, showing you the most common and powerful tools. It is a project based course that will teach you practical skills that you can use in your own work. This course comes with all the project files you need and work in progress files incase you get stuck.
Structure of this course
This course has five sections:
How to install Maya
Maya Fundamentals
In this section you take your first look at Maya and the user interface. You will learn the different editors and the basics of create objects and manipulating them
Toy Train Project
In this section you will create a toy train model and animate it along a path. You will learn how to light your train and apply materials to it. You will finish by rendering out your animation and view it.
Wizard Desktop Project
In this project you will create a desktop scene that you can customise and make your own! Dive deeper into the modelling tools and create a series of objects to create your scene. You will learn about texturing your objects and look at various different shaders to make different materials. You will also learn some more advanced lighting techniques and learn how to add atmosphere to your scene and render out a final image. This project is flexible enough to let you be creative with your own composition, lighting and look.
Maya reference
I have created this section to cover additional tools and settings which are extremely useful.



What are the requirements?

  • Students should be computer literate and willing to work hard.
  • Students must have access to a computer capable of running Autodesk Maya 2016.

What am I going to get from this course?

  • Model objects in Maya
  • UV unwrap objects in Maya
  • Setup shaders for different types of material
  • Apply textures to shaders
  • Animate objects using keyfames
  • Animate objects using paths
  • Setup lighting in Maya
  • Render out images



Who is the target audience?

  • This course is designed for complete beginners who are computer literate.
  • Students who have previous knowledge of using Maya but want to fill in the gaps of their knowledge.
  • Students who have experience of other 3d software such as 3ds Max or Blender for example.
Code:

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CM - Clean Slideshow After Effect Template 1125215

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Code:

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CM - Clean Slideshow After Effect Template 1125215
After Effects CS4, CS5, CS5.5, CS6 | 1920x1080 | psd, Video Tutorial | 1 MB
Clean Slideshow is modern After Effect template that is very easy to customize and use. Just drop your photos or videos into the placeholders and edit the text layers. This template includes a control panel to help you change the colors easily. Make your next beautiful animated video with this simple and elegant AE template.
Code:

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Download
Code:

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Profenix S2 Game Engine HD

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It from
Code:

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link
Code:

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pass: softrooz.com

MeshLab 2016

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MeshLab 2016

MeshLab 2016 News
MeshLab 2016 Released
23/12/2016

After a very long time, a huge rewriting process, and a strongly renewed effort the new MeshLab version is finally out!

Total rewriting of the internal rendering system. Huge rendering speed ahead!
Screened Poisson Surface Reconstruction updated to the very latest version.
New Transformation filters.
New ways of getting metric information out of your models.
Transformation matrices are now used more uniformly among filters.
Alpha value is now used properly by all color-related filters.
Improvement and typos removal on various help/description texts.
Direct upload of models on SketchFab
Raster registration on 3D model based also on 2D/3D correspondences
Bug-fixing on almost all filters.

Code:

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regards + best wishes for 2017
- Ichio -

'No Thanks Only' comment rule needs rewording

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I think the '"thanks" only comments are not allowed' rule on CGPeers is confusing to some of our lesser intelligent people.

I have surmised that they think it means they can't say "thanks" but that 'thanksss' or 'thank you' is OK. Just as long as they don't say 'thanks'. Of course we still have Neanderthals that can't read at all saying 'thanks'.

Seriously though, 'nice', 'cool', 'bro, i've waited for this for 3 hours!', 'good', 'fantastic share', ...etc ad nauseum... should be banned also.

BTW, the award goes to the uploader that said to say thanks in his description.

I like the warning at the bottom of the forums 'New Thread' page that says...

"You will be banned permanently and your thread/post deleted if you make any requests at all in the release sections. You will be banned for life, and registration is CLOSED."

reworded to (for CGPeers comments)...

"You will be banned permanently and your comment deleted if you make any attempt at a thanks comment or a thanks comment that is disguised to be more than a thanks comment. You will be banned for life, and registration is CLOSED."

And just as the 'no requests in the release section' is enforced, so should the rules on CGPeers.

What is wrong with art renderer in 3ds max 2017?

[FONT REQ] Idlewild

3D LUT Creator (Win/Mac + Portable)

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