New features:
Support for 3ds Max 2013;
Support for the new shading features of Hair & Fur in
3ds Max 2013;
VRayOrnatrixMod: support for Ornatrix 2.0;
Added a Matte for reflection/refraction option to the
VRayWrapperMtl material and the V-Ray object settings;
V-Ray RT and V-Ray RT GPU: support for motion blur
(transformation and deformation) both in ActiveShade mode
and as a production renderer;
V-Ray RT GPU: added a CUDA engine, in addition to OpenCL
(the CUDA engine requires a Fermi or Kepler card and the
newest nVidia drivers);
Modified features:
VRayOrnatrixMod: support for Ornatrix thickness maps;
Added the possibility to specify a preview mesh for the
vrayMeshExport MaxScript function;
Support for motion blur of V-Ray mesh lights;
Reduced memory usage and increased speed for dynamic
geometry (proxies, displacement etc.) in specific situations;
VRayHDRI: added crop/place options to VRayHDRI;
VRayHDRI: added Output and curves rollout to VRayHDRI;
VRayHDRI: added Output and curves rollout to VRayHDRI;
vrimg2exr: added support for RLE compression method for
OpenEXR files to vrimg2exr;
VFB: the V-Ray VFB ICC color correction now takes into account
the gamma value from the Color Mapping settings of V-Ray;
VRayPtex: increased the default cache size for VRayPtex
textures;
V-Ray scene converter: now converts IES lights and
Mental Ray Sun/Sky in a Daylight system;
V-Ray RT GPU: support for sub-pixel filtering;
V-Ray RT GPU: ability to use full resolution textures;
V-Ray RT GPU: option to specify material texture bit depth to
help control GPU memory usage
Support for 3ds Max 2013;
Support for the new shading features of Hair & Fur in
3ds Max 2013;
VRayOrnatrixMod: support for Ornatrix 2.0;
Added a Matte for reflection/refraction option to the
VRayWrapperMtl material and the V-Ray object settings;
V-Ray RT and V-Ray RT GPU: support for motion blur
(transformation and deformation) both in ActiveShade mode
and as a production renderer;
V-Ray RT GPU: added a CUDA engine, in addition to OpenCL
(the CUDA engine requires a Fermi or Kepler card and the
newest nVidia drivers);
Modified features:
VRayOrnatrixMod: support for Ornatrix thickness maps;
Added the possibility to specify a preview mesh for the
vrayMeshExport MaxScript function;
Support for motion blur of V-Ray mesh lights;
Reduced memory usage and increased speed for dynamic
geometry (proxies, displacement etc.) in specific situations;
VRayHDRI: added crop/place options to VRayHDRI;
VRayHDRI: added Output and curves rollout to VRayHDRI;
VRayHDRI: added Output and curves rollout to VRayHDRI;
vrimg2exr: added support for RLE compression method for
OpenEXR files to vrimg2exr;
VFB: the V-Ray VFB ICC color correction now takes into account
the gamma value from the Color Mapping settings of V-Ray;
VRayPtex: increased the default cache size for VRayPtex
textures;
V-Ray scene converter: now converts IES lights and
Mental Ray Sun/Sky in a Daylight system;
V-Ray RT GPU: support for sub-pixel filtering;
V-Ray RT GPU: ability to use full resolution textures;
V-Ray RT GPU: option to specify material texture bit depth to
help control GPU memory usage