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Problem with default 3rd person controller in Unity 4

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I am new to Unity. Whenever I am importing the default 3rd person controller (construction worker) in my scene and clicking the play button, the model always seems to be in the running pose.

The wasd keys are working properly, and I am also being able to make the character stand, walk, run and jump properly.
Only problem is that it is always in the running pose - which looks very odd.
I did not make any change to anything. I just imported the controller as is.

Can someone please tell me how to correct this issue?

P.S. I hope my question was clear.

---------- Post added at 03:39 PM ---------- Previous post was at 01:32 PM ----------

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