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3DS Max// Super Spray// Lens Effect Glow

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Greetings!

A current project that I have been brewing has me stumped on a simple probably easy solution. I have a super spray emitter, emitting a mesh object (cylinder) Using the instancing parameter function in the rollout. The object that is instancing I set the Material ID and Object ID to 5..I added a Lens Effect>Glow so it'll look like lasers, but the only one that glows is the primary object that is being instanced by the super spray emitter. The Super spray thats emitting the cylinders are not glowing..how do I achieve to make the emitter glow the mesh objects that are being instanced?

Thanks

-Shimi

---------- Post added at 12:31 PM ---------- Previous post was at 12:23 PM ----------

Yeah...I just answered my own question. I changed the object ID on the emitter itself...oops. <NOOB>
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