Hi,
I just read the new features of SitoA 3.0. It says it has Faster physical sky.
Could someone tell me how to use it?
What is the workflow of physical sky in arnold?
THX
---------- Post added at 07:01 PM ---------- Previous post was at 12:47 PM ----------
Can I use a infinite light to drive the shader somehow?
I just read the new features of SitoA 3.0. It says it has Faster physical sky.
Could someone tell me how to use it?
What is the workflow of physical sky in arnold?
THX
---------- Post added at 07:01 PM ---------- Previous post was at 12:47 PM ----------
Can I use a infinite light to drive the shader somehow?