Krakatoa for Autodesk Maya is a volumetric particle rendering plugin inplemented using the C++ Interface to Thinkbox Softwares Krakatoa renderer for Linux and Microsoft Windows operating systems.
Krakatoa MY is fully integrated in the Maya User Interface and operates not unlike Krakatoa MX for Autodesk 3ds Max. It implements various dedicated scene objects like the PRT Loader for loading particles from external file sequences, and the PRT Volume for converting geometry volumes to point clouds.
Krakatoa MY is fully integrated in the Maya User Interface and operates not unlike Krakatoa MX for Autodesk 3ds Max. It implements various dedicated scene objects like the PRT Loader for loading particles from external file sequences, and the PRT Volume for converting geometry volumes to point clouds.