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Shattering a wine glass with Rayfire

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So I modeled a nice wineglass and added it to a Rayfire sim and when I bake the animation, the wineglass shatters but I get some abnormal pieces that don't seem to belong to my wine glass. They're larger and don't quite fit its shape.
See here: http:/ /i.imgur.com/jNNLdi6.png
The blue fragment is much thicker than any part of my wineglass. Is there any way I can fix this problem?

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