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Road Tracks Creation Software

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"I'm brazilian and i'm not using Google Translate :), my english is basic... "

I'm working in a racing game in Unity 3D.
I'm having problems to build my road tracks models. I need models in .FBX format (or anything that can be opened in Autodesk 3DS Max)

I tried CityEngine, but it's very advanced and i can't use it.

I tried CityScape, but it combine the terrain and the road into a unique mesh. I need one mesh to terrain and another mesh to the road, because i need to manage the road physics material different from the terrain.

CityScape is awsome. But i have only this problem.

Does anyone know any software for terrain and roads creation like CityScape that can export into .FBX?

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